Bloodseeker
Melee - Carry - Disabler - Jungler - Nuker - Initiator
Overview
18 + 1.70
24 + 3.00
23 + 2.40
29 - 35
290
3.36
Abilities
Bloodrage
Drives a unit into a bloodthirsty rage during which a
unit deals, and takes, increased damage. Units affected by Bloodrage
will be healed for a percentage of the max health of any units they
kill. Units affected by Bloodrage when killed will heal a percentage of
their max health to their killer.
Blood Rite
Bloodseeker baptizes an area in sacred blood. After 3
seconds the ritual completes, causing any enemies caught in the area to
take damage and become silenced.
Thirst
Bloodseeker is invigorated by the wounds of his enemies,
gaining bonus movement speed and attack damage whenever an enemy hero's
health falls below 75%, with the bonuses increasing as their health
falls further. If an enemy hero's health falls below 25%, he will also
gain vision and True Sight of that hero. Bonuses stack per hero.
Rupture
Causes an enemy unit's skin to rupture. If the unit
moves, it takes a percentage of the distance traveled as damage. The
damage is dealt through spell immunity.
Upgradable by Aghanim's Scepter.
When the Bloodseeker hunts you, injuries become fatalities.
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